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Home Page > Mariorpg : Super Mario RPG 2 - The Red Blimp
Super Mario RPG 2
After Super Mario RPG was made, plans were set in motion for a Super Mario RPG 2. This did exist for a while, but the name was changed shortly after due to legal reasons. Super Mario RPG 2 was different from Paper Mario in a few things, and this sections tries to illustrate them all.

The pictures provided here are courtesy of IGN (as you can tell by the IGN watermark) and unseen64.net.
Early Battle Interface
Looking here, you can see an early form of the battle menu. Rather than being in a curved line and scrolling up and down the options, the actions are placed in a diamond shape. It isn't seen here whether one scrolls up, down, left and right, or just left and right.

Take a look at this early action command for the hammer. The action command for the hammer in Paper Mario involved blinking lights. When the biggest light went off, you would release the control stick and Mario would do the most damage. Here, there is a horizontal bar (similar to the type used for Flurrie's Gale attack in The Thousand Year Door) and a little exclamation mark in a bubble above a portion of the bar.
Later form

The most notable thing here is how the HP is represented not by numbers, but by hearts which are actually seen on screen. The enemies also have the HP visible in this manner. I guess this was removed because it was unwieldy for higher HP levels.
The menu outside of battle looks very different. Well, maybe this wasn't even a menu.

The following photo is very interesting because not only is HP represented by a pictogram, but so is FP!
Mario has two hearts and one flower. He also appears to have 0 coins and stars.
Getting close to the final form here... Notice how the health is still represented by the number of hearts, but the flower points are now 10/10.

Miscellaneous Changes
It's a dark day in the flowery fields, apparently.
This place was called Mushroom Kingdom instead of Toad Town in the early build.

A Nep-Enut (the blue thing) appears in a tropical setting (Yoshi's Island?). Mario seems unfazed. In addition, his moustache is really short and his nose is really long. The following photo also has the Poochy dog in the same tropical setting. Neither Poochy nor Nep-Enut appear in Paper Mario. It looks like Poochy can be talked to and Nep-Enut could have been an enemy.

Bowser looks scarier here, and he's got some extra shading. His eyes are more
slanted and smaller, and he looks thinner.
Compare it with the Paper Mario Bowser:

Art Style
The art style is different. In the following photos, you can see that Mario's eyes are not just black pupils; they have the outer white part as well. The outlines are very light as well.

The trees in this spooky forest have faces. The trees in the forest preceding Bow's house, however, have no faces.

The Sky Temple